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"ut some of the changes to the games design by the Dragon Quest staff were done specifically to help this.  Such as the added emphasis on multiplayer questing, lack of random battles and greater focus on customizing your characters"

With this news I'm hoping they are using the earlier world combat engine rather than the classic random zoom engine. Ideally I think the choice would be best for single player games, but action for multiplayer. Either way That's what I'm hoping, but I'm still iffy, but I'm also a little more hopeful now that there is more focus on multiplayer questing and lack of random battles statement.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.