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andremop said:

If this is something like god of war (rotating whips with lots of flying life balls around you) and (please nooo) QTEs, then I'm not touching this game with a 100 ft pole. I'm saying this because those shots are incredibly similar to GOW's.

Well, we always have the DS for classic Castlevania anyway.


Actually, classic castlevania isn't like the DS games, at all

There hasn't been a Classic Castlevania, since the days of Vampire Kiss and Super Castlevania IV for the SNES (except maybe the PSP remake of Rondo of Blood). Those DS games are the perpetuation of the new take that the series took after Symphony of the Night, a more RPG/Exploration approach. Hence why sometimes they're called Metroidvania, since they have the same exploration scheme as the 2D Metroid games. 



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