Metallicube said:
The problem with your perspective is you believe the gaming world revolves around the hardcore gamer. It doesn't. The most consumers in the gaming market are the expanded audience, (the non gamers and ex gamers), which is what Nintendo is getting FIRST. This is how Nintendo established a groundwork to go after these companies, by building on an audience that no competition is touching. Now that they have gone for the largest market and won them over, the one MS and Sony have failed to recognise, look for Nintendo to start moving upmarket, that is, moving in on the core market. It is no coincidence that Nintendo's next handheld is 3D, when the very thing Sony is priding themselves on pioneering right now is 3D gaming. Look at the big games released on Wii this year, mostly core titles, few "casual" titles. Look at the big marketing push for Monster Hunter Tri, look at the teaming up with Team Ninja for a new Metroid game. Look at the potential remake of Goldeneye by Activision. Look at Zelda Wii, which will use Motion Plus. They are beginning to move upmarket. Natal, and especially Move, are not so much an offensive against Nintendo, but rather, a DEFENSIVE move to keep the core on THEIR consoles. If Nintendo wins over the core with motion controls (as Zelda may do), then it is over for Sony and MS. These companies know what is happening, and they are responding. If Nintendo was playing the defensive role as you seem to imply, we would be seeing a Wii HD, and certainly no Move from Sony. |
Software Totals | 2010 | 2009 | 2008 |
Wii | 53,410,810 | 180,021,128 | 171,796,990 |
PS3 | 41,798,113 | 92,103,286 | 81,403,563 |
X360 | 38,202,119 | 113,624,072 | 113,475,685 |
Software % | |||
Wii | 40.0% | 46.7% | 46.9% |
PS3 | 31.3% | 23.9% | 22.2% |
X360 | 28.6% | 29.5% | 30.9% |
1. nintendo doesn't even have 50% market.
2. their share would seem to be slipping this year.
*all numbers are vgchartz