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twesterm said:
LordTheNightKnight said:
twesterm said:
LordTheNightKnight said:
twesterm said:

So...this is pretty much a generic FPS with the Goldeneye title and locations slapped on?

This doesn't scream cash-in at all!

First of all, if they are overhauling the graphics of those locations, it's a bit more effort than that term implies.

Second of all, that term is stupid, since any major game that isn't for cash is a slap in the face to basic economics.

Third of all, I do understand this game isn't a guaranteed success regardless.


Maybe I'm missing something, what does this have to do with Goldeneye other than the name and location names?

How I read it, they're going to be the same location names but they're going to be redesigned.


Calling it a "cash-in", as though making a game for money is bad. The fallacy is that assumes that nothing good comes out of things done solely for money (and for some people assuming nothing bad comes out of not doing it for the money). Super Smash Bros was a cash-in game. It wasn't even going to be localized due to its small budget.

As for the locations, I'm waiting on what they are doing, since this still isn't official.

Making a game for money isn't bad, making a bad game to make money is bad.

Considering it's Activision and they're only keeping the name, to me that just implies cash-in.  It appears as though they only really care about the name...how does that not scream exploiting the property (is that term better)?

It could be a good game, we'll see, but right now it looks like they're trying to make some easy money off a popular game.


Putting it that way is fine. I'm just tired of this "How dare they care about money when they make a game!" mentality, especially since it also goes with the mentality that games that spend more money are more worthwhile than those that cost less.

Yet I understand "Just because it's for the money is no excuse for not caring about quality or treating the costumers with respect."

The way you put it at first could have gone either way, but you just clarified it's the latter.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs