zero129 said:
i still dont see you giving any valid points how you see the is going to be no differance?. i already did, no1 it being set in a new sitting other then an island, and the island wasn't even that big in the first one anyways, not if you compare it to say just cause 2, imo the City in GTA 4 was as big if not bigger then the island in Crysis 1, so who is to say it wont be just as big?, and even if not its not like it matters as like i said bigger is not always better. no 2, they are working more on story for this game then in the other one, with proper script writer and all to pan the story. No 3 the Nano suit will have alot more powers and you can customize it to you're liking/play style, so that may mean more strategy involved since you may need to think about what to use and how to use it. to me they are 3 majour points that i already think put it over the first one. Now your piss poor point that you are putting across from what i can see is that the game is going to be crap cos, you cant see any differance with the first, even when i have already pointed how it is different. and that it is on consoles = bad newbish game. i think you should just give up now unless you got another one of them points of yours to make?. i bet if this game was PC only you wouldn't feel so badly against it.. |
While the nano suit was all niec and great, it played a minimal part in the original. Yeah maybe you jumped on the roof a few times, or sprinted real quick, or somehow managed to be invisible to pull off a pretty cool kill. However, the big problem with the game, was that it was just a round about way of shooting up the guys in front of you and would often take you more time to use the suit's powers than jsut going in there and shooting them. The best power it had was the shield simply cause you were always in it. Also speed for when you had to move around. As said before, what was shown from all their amazing advertising, the shield mode appears to be the only one worth using still. For example, it would have been much simpler and faster to just shoot the guy in the trailer instead of sneaking behind him and breaking his neck.
Point 2, I can't count the number of times a company said they were working on a story yetmiserably failed at it.
Displaying the entire island in those opening hours of Crysis is far more impresive than rendering a few buildings and the sky. The game also fails at even that as I pointed out in another post on the first page where the display distance is miserable, and even then the textures disappear when the guy jumps.
I also wish my point is piss poor because even in the trailer the differences between their Crysis 1 fottage and Crysis 2 fottage was the locale, Crysis 1 was far more impressive when it had the lagoon in the background, and the enemies you shot and what model the "boom" came out of that you shot that you shot at the enemies. Absolutely nothing radically new and different was displayed. I really don't know how you can argue this point at all.
There are also plenty of games on consoles which are not noob friendly, just so happens that the shooter genre is the most noobed up genre in existance.







