MaxwellGT2000 said:
I have to stop you right there, the only game I've ever played that's made me cry like a little girl was Mother 3 (to a lesser extent Earthbound) with its 2D SNES style graphics, I can tell you it's all about art design over graphics anyday, if you want to give those effects you can do it if your team has the talent, more power isn't going to change that. I've seen plenty of crappy looking "HD" games that were technically more impressive than anything you could find on the Wii and yet games like Super Mario Galaxy trump it, because it's art and talent over anything else. |
huh? doesn't he say the same you do?
Graphics have to "complete the game", ergo the art must serve the games nature, which in Heavy Rain's or Mass Effect's case means it must be realistic for those games to work and realistic looking games need a lot of hardware power (or they end up unintentionally funny, breaking the immersion).
"Mother" works brilliantly with cartoony graphics and wouldn't work with "realistic" ones.
To me "graphics" consist of the three components - technical realization, art style, animation and if all go hand in hand you have a "graphically impressive game", like SMG for example, while many HD games only have technical powers and an unfitting art style and therefore aren't as impressive.







