Games4Fun said:
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They did make money off the product they sold... the first time they sold it. Think about it for a second... how do used copies make it onto the market?
People are unsatisfied with their purchase so they sell it back.
What you are supporting is a mechanism so that companys can double dip on games that are either shitty or have poor replay value.
If a game has a huge problem with used game sales... it probably shows the game isn't worth the money in the first place... since nobody wants to keep it and instead are selling it a rebuying it so fast.
Think about this... Game A and Game B sell the same.
Game A, is a game like LBP or TF2, countless new free content so you never get bored with it.so you keep it.
Game B is a generic shooter that's fun for a couple months and most people trade in.
Now game B makes more then game A. You are actually giving companys an incentive to NOT put features in the game to make them last longer.








