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The Wii is binary compatible with the GC, but any developer would want to take advantage of the bumped clocks and more memory: so that basically is to say a developer could port over their GC code and have a working engine as it was on the GC, but they're going to want to tune it to take advantage of the extra power (better graphics, smoother framerate), and they're also going to have to program for the new control scheme.