MM alot of things. First of all, I would like that maps would be bigger and the player cap raised to 64 people. Objectives should be double, for example in search and destroy there would be 2 different places to set up c4 at.
I would like them to include vehicles ONLY if they make the environments destructible like BC 2. If not, I would be happy with them including some sort of cool non playable vehicles, like the helghast dropships or the ISA intruders, that would drop players right into the heat of the battle.
Also, I would eliminate the assault class, but introduce many new that would be very cool and original. Moreover, I would like the factions to be even more unique between themselves, with the inclusion of unique classes and weapons. I would lock the STA weapon models for the ISA and vice versa.
But ABOVE ALL I would like Guerilla Games to keep focusing on infantry ground combat above anything else. It was extremely well represented in KZ2, and was the reason I spent 100 hours on MP.







