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Well for one, I like Mario 64 and the Galaxies far more than Sunshine. So I guess for me it's not really about linearity so much as it's just about making a great game with interesting environments and powerups. Sunshine just didn't do that as well as the others. Also, I do appreciate how they got rid of the hub in Galaxy 2, making the game a bit more fast paced and linear.

As for the 2D games, I have and will probably always prefer the 2D Marios to the 3D ones. They just FEEL more like how a Mario game should be, and how a great in general should be. No BS, just get from start to end, dodge and kill enemies in your path, rack up your score, and get powerups. Fast paced arcade action, no story, no tutorials, no dialogue. Just solid adrenaline pumping gameplay. Of course, I do still enjoy the 3D Mario games, but they just aren't quite the same.