| zero129 said:
How exactly am i putting words in your mouth?. in your last comment you clearly said that anyone that played and enjoyed halo so much must of only started with halo as their first FPS and couldn't of had any other experance with FPS. Halo 3 MP has more then a few people playing online at a time but you wouldn't know that since you're not a fan. And reach beta had over 2 million players playing it, so for a game thats so over rated and bad in your opinion even if you do like to talk like your opinion is fact, thats alot of people for a beta and for such a bad game right?. so tell me if the games are so bad why do people keep coming back to it?. If the multi player is so bad why is the such a large online community around it with millions of people playing?. I just think you must not like console FPS games and thats you're problem and you're opinion, as imo the only people that dont like the halo games (For the small few that there is) is 1. PC elitest who think everything on the PC is better then everything else... 2. Bitter PC fanboys who are just upsit Bungie cancelled Halo development on the PC and switched to the xbox. hell i remember when it was in Development for the Pc first when it was an RTS kind of game it was getting alot of buzz back then too. so i can understand how some pc players where upset when such a great game many of them was waiting for switched to a Console exclusive. |
And Britney Spears sold 85 million albums, does that make her a fantastic musician?
Clearly you misunderstood my comment about limited players. You can't play a game with more than 16 people in it. Lag issues are far more prominent than if there were dedicated servers, and one player out of the bunch gets a host advantage. Not to mention host migration, which sucks. No mods limits gameplay, and there are no community developed maps. Sorry to break this to you, but these are all huge negatives.
As much as you try to explain away my disregard toward console FPS, it truly is grounded in fact.
I never had nor wanted an XBox (I'm not anti-console, I had a PS2 at the time), so I was excited when I heard Halo was coming to PC. And I purchased it, hoping for a great game, but I almost quit 3/4 of the way through because of the horrificly repetitive level design (horrific is my opinion, repetitive level design is not, the game is notorious for it's copy/paste levels). I still own Halo, but it never gets put in, there are far better games worth my attention.
So, there you go. To gain a little perspective, imagine if the next Halo comes out and there's only 4 or 6 player multiplayer, 2 levels to play multiplayer, and 1 game mode, and you'll have an idea of how "impressive" Halo and console FPS's are to someone who has been playing the games on PC.
Whenever PC gamers complain about gameplay/features lacking on console, they're always "whining," or "PC elitists..." but really, you console guys should be demanding those features get put in your games. Modern Warfare 2 on PC became much more limited, like the console versions, but it should really be the opposite way around, with console gamers demanding more from their games. But alas, I must be dreaming...







