GodOfWar_3ever said:
You're a bit confused (please don't ban me). Almost ALL cutscenes in GoW 1 & 2 are pre-rendered using in-game assets...You know, kinda like UC2. This is proved by the use of special costumes. If you use the Cow costume in GoW and Doughnut Drake in UC2, they will switch back to the normal versions in almost all cutscenes. They made these cutscenes using in-game assets. All they could do is increase the resolution of those cutscenes to HD and this meant they didn't have the Anti-aliasing or the superior lighting which they added with the PS3 port. Remaking those cutscenes using the new AA'd assets would have taken much more time and it would have been almost impossible to re-create the exact same thing. Thats why the CGI cutscenes look amazing in HD in GoW 1 & 2. They didn't add anything to those (obviously). |
No, I understand how the cutscenes were made, and the CGI cutscenes look like ass in GoW Collection too. For one thing GoW's CGI was horrible in the first place. There are numerous PS1 games that did it better, but they weren't upscaled and you still see a sharp contrast between them and the smoothness of the actual game with anti-aliasing applied.