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The findings look sound - but given their target group and the construction of their questions anyone with any sense could have predicted those results.

Although like many studies this seemed designed to confirm something strongly suspected rather than uncover something unexpected.

I'd be a tad worried by the genre preferences to use Natal with though, if I was MS (and I mean that genuinely not to knock the device).

The study implies the existing base wants Natal to add something worth while (for the cost) to existing popular genres, with shooters perhaps predictably featuring strongly vs a lot of interest in the expanded genre set a lot of Natal marketing has been pushing - casual titles, fitness, shopping, etc).

I know MS has mentioned enhancing such titles, but for a while now the focus seems to be on new stuff vs enhancing those popular genres.

Mind you, if they got caught a little short a launch I've no doubt they could look at patching in support for Natal to some titles - perhaps leaning in Halo or something in Gears.



Try to be reasonable... its easier than you think...