joeorc said:
the point is why must there be a "playstation portable 2"? the point is everyone want's to see how sony is going to cope with the market against apple and Nintendo. being the main one's everyone in the Media seem's to harken about what is sony going to do. at this point would it be wise to keep trying to compete on a hardware by hardware basis or keep what you have on the market right now and move the PSP platform to not just a dedicated hardware device but on multiple hardware device's .. like a smartphone! the Xperia10 connext's to the PS3 soon their software stack the PSN for download of Playstation portable game's on those smartphone's which Sony is using Android as the OS and put the xmb Running alongside the Android OS could be exactly how they are going to change the PSP platform. smartphones sell just fine with software download app's only. PSN will allow them to sell more app's to those Smartphone's
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It doesn't have to be.Your idea sounds interesting. What about the games? Sony needs to ensure all hardware with PSP platform can play PSP games. Also, I'm not sure about the apps that you mentioned. Where would those apps on PSN come from? What would make consumer purchase from PSN instead of Android app store (or whatever it's called)?
In addition, while the sale of Xperia X10 in the first 3 weeks is impressive, I don't think it will go on to sell 15 million units in Japan in 6 years. Not to mention the success on the worldwide market. What works in Japan might not work in Europe or North America.
For me, Sony needs to decide what kind of market its future iterations of the handheld will compete in. Is it gonna be in the phone market or in the handheld gaming market? It would not be at Sony's advantage to release a device that competes in both market. Even with your idea, Sony needs to decide if they want to be like Apple (the OS is only on its own devices) or Google (put the OS on any devices they can find).
MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.








