Borkachev on 17 December 2007
I guess a Civil War game would be too much to ask?
As an RTS, I can see it. As an FPS, not so much. There's something about standing shoulder to shoulder with a thousand other soldiers and firing straight across a field at another thousand shoulder-to-shoulder soldiers, then taking 60 seconds to reload, then doing it again, that doesn't seem to offer quite the same action experience people expect from FPSs.







