By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zero129 said:
MikeB said:
Yes, but for technical reasons mainly. Focussing on the console's strengths can result into more advanced gaming experiences. For example lag free online gaming with 32 or more simultaneous online gamers, taking advantage of Blu-Ray optimised streaming / capacity, processing power regarding onscreen effects/activity or with regard to Nintendo Wii-mote optimised experiences, etc.

However I don't think it's a good idea to make exclusives based on multi-platform gaming engines like with the Unreal engine or keeping a sequel to Halo or Alan Wake from PC gamers. I also think it's bad practise by Microsoft to buy exclusivity to anticipated Japanese games which would otherwise reach many more interested gamers as the console is a non-factor for Japan. Very bad for a competitive market.

 

So basicly Ps3 exclusives = good in your opinion and 360 exclusives = bad?

Cos from reading that thats all im getting..

No, if there are good technical reasons to make a game exclusive I think it's a good idea, that counts for any platform, be that PC, DS, 360, etc.

I also don't think it's bad to invest in a new project and make a game exclusive. What I think is bad is a game like for example Alan Wake which was already running (better) on the PC and make that exclusive to suit certain agendas.

I am also for timed exclusivity (if good money is paid for the devs for this), but not for 1 year timed exclusivity as we have seen in the past, rather a couple of months or release just after the holiday season.

I'm looking at things from a consumer's point of view on deciding what I think is a good or bad approach to exclusivity.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales