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No. You are not a bad person. While I would never have ALL my games used, I have a good percentage (more than half).

The question I pose is what makes game developers think they are so special that they should receive money for every transaction. If they are to do that, then we are not buying property but rather are buying use licensees.

As far as I know, publishers do NOT get money from used book sale. Music companies do NOT get money from used CD sales. Movie studies do NOT receive money from used movie sales (except possibly in the case of rental companies selling stock).

You cannot have $60 games and multimillion sellers demand control. You have to adjust the price point or the sales objectives if you want to eliminate the used market (see computer games).

Of course, if you want to offer some extra value for a new purchaser (a la EA'a on-line tag) that you make available for a fee to the used purchaser (since it has already been used), then so be it. To me, that is an acceptable solution.

But let he who has never bought ANYTHING used cast the first stone.


Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV