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CGI-Quality said:
d21lewis said:
CGI-Quality said:
BMaker11 said:
I endorse exclusivity because it allows the game to be tailored to the strengths of the console it's on without having to worry about anything else. Full optimization, if you will

Also, without exclusivity, you can barely differentiate between consoles. You buy an Xbox for a reason. You buy a PS3 for a reason. You buy a Wii for a reason. Whether this is the "multiplatform gen" or not, what would be the point of choosing one over the other if they all had the same games?

Touche.

Your honor, I motion to have that "Touche" stricken from the record!  If all these multi-platform games weren't multi-platform, what would be the motivation to push a console as hard as you can?  The reason games like Uncharted, Killzone, and MAG are the technical marvels that they are is because Sony had to get up off of their asses and make people stand up and say "wow" when they saw PS3 games.  Believe me, Sony would have been more than happy to bask in insane PS3 sales while gamers bought Tekken 6 and Resident Evil 5 exclusively for the PS3.

And just because a game is available for both consoles doesn't mean that it can't be optimized for one console.  Look at Resident Evil on the Gamecube or Bayonetta for the 360.  Multiplatform doesn't mean a gimped PS3 version.  It just means more people get to play.  This generation, it's up to the first party to make sure that their console is worth buying.  Looking at my console collection, it seems like they're all doing a good job!!

You make good points, but my opinion will hardly, if ever, be moved on his subject. The industry wouldn't be where it is without the exclusive, and this gen is no different. It's not exactly comforting to have two consoles regarded as "twins" when everybody is supposed to be completely unique. With this mindset, devevlopers just put almost any and everything on both the PS3 and the 360 to make a quick buck. What made past gens so interesteing was seeing what each console had to offer that was only available to it. This gen, there's not as much variety on a equal playing field, although there are breaths of fresh air, such as Wii offerings or things like HEAVY RAIN or Flower.

Sometimes, it pays off, a good deal of multiplats are excellent games. And nobody said multiplatform games were "bad", I just detest the thought that multiplatting is "always" the way to go.

Hopefully, with the pending releases of Move and Natal, Microsoft and Sony will begin to stand out from each other a little more in the way that Nintendo has managed to maintain its own individuality.  It's not the responsibility of Capcom, Konami, or Square-Enix to make one platform stand out over another.

--enjoyed the debates today, guys!!  I gotta work a twelve hour night shift and I've spent all of my "sleepy time" on VGChartz!!  Later, dudes!