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gamings_best said:
Severance said:
hmmm , if this is a game it could beat Big Rigs as the most boring game ever, whats the fun exploring the empty space? (in a veeeeeerrrry slow motion)
and why is there a shadow of the ship reflecting on that rock they just flew by?

though i would like to see what they'd do with it.

not interesting unless stuff is blowing up.......*sighs*

Wrong person, i am not the shallow type

i said i would like to see what they'd do with it, it needs .... something you know?

but i found out and it sounds fun

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Gameplay is inspired by an older space simulation game called Elite made by David Braben and Ian Bell. Like Elite, the player travels throughout the vast galaxy to fight, trade, explore and develop their character through missions, bounties, etc. However, both have different game features resulting in different gameplay. Infinity does not focus on combat as much as Elite. The combat and flight in Infinity is twitch-based (at least for smaller ships) and not at all similar to the point-and-click-based movement and combat in most of other MMOGs in space.[3] Instead, the game is open-ended, and the player can engage in either aggressive or peaceful styles of playing.[4] Also, unlike Elite, player can land on planets and see their landscapes like in Elite's sequels Frontier: Elite II and Frontier: First Encounters.[5]

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I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.