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joeorc said:
Solid_Snake4RD said:
joeorc said:

psst.

Having already shrunk its powerful Cell processor used in the PS3 to a 45nm production process, IBM is planning to quickly transition to 22nm.

their plan is to skip the 32nm scale!

At 22nm, the existing techniques for microprocessor manufacturing useful at the 45nm and 32nm nodes will become obsolete.  While currently lithography techniques cannot produce 22nm circuitry, IBM has developed a new approach called Computational Scaling, which will allow for this tiny-scale production.  The new technique uses advanced mathematical computation to adjust the shape of the masks and illuminating source during etching.

One key advantage of IBM's breakthrough is that it can advance from 32nm to 22nm without fundamental changes to its equipment.  While Intel and AMD are likely to devise similar techniques, the early breakthrough may allow IBM to seize a lead in shrinking, helping it to continue Moore's Law.

the plan to skip 32nm was because when earlier they were reducing CELL to 32nm and skiping 45nm for the PS3,it was taking too much time so they and SONY decided to stop the 32nm reseach and went back to 45nm.

 

don't know whether they have altogether skipped 32nm.Now that they have 45nm,it would be easier to go to 32nm.

 

it could also be that they would stright go to 22nm for fall 2011 but they could also do that by taking out 32nm this fall and then 22nm next fall.it would take money for reseach of both of them but it will also save money for PS3 or they could dave the 32nm research costs and go straight to 22nm but will not get the cost saving they can make this fall.

IBM is already at 22nm scale and have been since  they have already been perfecting the process for 22nm scale, and IBM are not the only one's EVEN Intel

Intel Reveals 22nm Chips And Atom Developer Program At IDF

didn't say IBM wasn't developing 22nm process but the time it will take to come up with it will take atleast till FALL 2011.

 

likwe in past SONY canceled the 32nm process cause it was taking too much time and went back to researching 45nm.it could be that they skipped 32nm for all time and now concentrating on 22nm but they could save more money this fall by getting 32nm in the PS3's which will be available