joeorc said:
but with Natal an playstation 3's move ..that may no longer be the case. the one great thing about the Wii is an has alway's been it's control scheme, but what seperated it from the other two, will no longer be much of a seperator soon for 3rd party's making game's only for the Wii based on motion control's. this will be 3 now with motion control's to put their game on. even with Nintendo being in the lead, with Microsoft and Sony's machine between both of them has a very large chunk of it's own share of the market. unlike last generation even though you have a strong market leader like the Wii, the other two machine's have a good chunk of the market to give you an incentive as a 3rd party to release their game on more than one machine. Would Nintendo pay for exclusive's? In my Opinion Nintendo does not need to pay for 3rd party Wii exclusives. because their 1st party is very strong as it is. |
I disagree with you on two things
First of all, if the only reason to make games on the Wii is motion control, then why would Monster Hunter or Dragon Quest X be on the system? Fact is, the Wii has many other factors in its favour, including userbase, and a very good sales track record for both niche and big budget well advertised games, as well as low upfront costs.
You are also wrong in your claim that the PS2 had more marketshare than the Wii! You are saying that now the PS3 and 360 have motion controls, and between them they have >50% market share, right? Wrong! By the time Natal and move release, the Wii will have a userbase advantage of 80 million over the motion controls of the PS3 and 360. Very few companies will make games that are not enjoyable with last gen controls on the PS3 and 360, unless they can be done very cheap (ie Wii Sports clones or ports of years old Wii games. I am waiting until E3 to be certain, but as of this moment, neither Sony nor MS have any games that will push significant amounts of hardware for their motion control devices.







