Tuganuno said:
No, not at all, but how can someone with an IQ of 170 say that MGS4's plot isn't nearly as good as Half-Life? =P As someone on this thread said, MGS4 is a roller coaster of emotions. It's the best example of games that couldn't be recreated in the cinemas or in books (or it wouldn't nearly be the same experience) - games in a certain way, can be art as well. |
The only emotion I felt throughout MGS4 was frustration. Frustration with the controls, story, acting, graphics, everything.
Actually, I think MGS4 is the perfect example of a game that COULD be a movie. You want a counter example?
Braid. In Braid, the story is non-linear. Not in the same sense as GTA or Fallout, but in the sense that time doesn't really pass. It just kind of is. That is truly an example of a game that cannot be a movie. It is also the only game that I would ever even think of coming close to being described as art.








No harm done, right?