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makingmusic476 said:
Khuutra said:

This only holds true for online multiplayer - am I to understand that this version of MNR doesn't have local multiplayer, or are you suggesting that local multiplayer is a "service" too?

I believe they're using the word "multiplayer" in lieu of "online multiplayer".  Every game that has used this tactic thus far has only limited online multiplayer (EA's games, UFC, Socom).

That being said, given it's a PSP game, local multiplayer is essentially online multiplayer with ever so slight alterations to allow for adhoc play, so it may be that both are disabled within ModNation Racers as a result.

That changes absolutely nothing about my initial statement, then.

Online multiplayer for non-subscription services is presumably aid for by a combination of a sustainable hosting model and sales of the game in question. ssj12 suggests that used game sales put a greater pressure on game developers. This is hogwash.

Presumably when you buy a game you are effectively buying into support for it for as long as your copy exists. When you trade in a used game and it's bought by someone else, developers aren't supporting two copies, they're supporting the one copy they were already paid for.

Again, this model is ridiculous and I hope it results in badly reduced software sales.