S.T.A.G.E. said:
It's funny you say this, because Nintendo has deep rooted history in being called a kiddy/toy company. It's funny but its competitor Sega was never called that and when Sony joined the gaming industry it removed all doubt that videogames aren't toys. I believe the same will be true for the gimmick theory. Sony takes concepts Nintendo creates and ups the capabilities with tech they've already made to attract a more intermediate to hardcore crowd. This is how its always been. Nintendo has the casuals hooked this gen though. It wont work for Sony with the Move. Theres just too many buttons on that thing and the price of buying it as opposed to the Wii just wont work. |
Where did you get the idea that Sony somehow made videogame not toys? PS did somewhat appeal to an older crowd but there was a limit for even PS. Vagrant Story was a RPG design for the older crowd ( more mature story) yet it was a flop. As far as N games being kiddy it seems to have more to do with the idea N games are very successful without using the F-word in every sentence.
Wii-mote for the most part is a gimmick just like Blu-ray player is when it comes to actual gaming.( of course Blu-ray is very useful when it comes to HD movies) As other has pointed out most of Nintendo famous first party titles can be played with a normal controller. Wii-mote is best at mini-games.
Another example; TrackIR (head tracking) is pretty much a gimmick except when it comes to flight sims. In flight sims head tracking is a must. In racing you can easily do without it. In FPS it's pretty much useless.