@NightAntilli
I know FFXIII took just over a year to port and that's exactly my point. Most developers learn from their mistakes; square knows they made mistakes. With this in mind, one would assume they would try things slightly different.
@forevercloud3000
"Exclusive:Which entails a POSSIBILITY of using the PS3's power and potential. It is proven fact that MP games can't do this and PS3 owners like to see their console pushed to the limits. "
The thing about this is that japanese developers tend to be less vocal about their game engines. However, one thing we can be sure of is that most Square games are and will be developed with Crystal Tools. Crystal tools is a multiplatform engine. Of course it's possible to have modified versions of an engine, but as you said multiplatform games seldom "take advantage" of the multiple consoles they're on. This is debatable of course since games like GTA4(so I've heard) and Crysis 2 have had seperate development teams.







