forevercloud3000 said:
Tales of Symphonia(Exclusive): did 1.10million > Tales of Vesparia(Multiplat) only did 0.85mill. Mind you, Symphonia was on the Gamecube, the system with the smallest userbase at the time. Grand Theft Auto San An.(Exclusive)=18.31million copies> Grand Theft Auto IV=14.3million. Do you still not see the pattern? Metal Gear Solid 4(Exclusive)=4.74million> Metal Gear Solid 3=4.07. Whats that? MGS4 did better then the last entry that had more than twice the userbase u say?!!! NO WAY!!?!?! Street Fighter has always been multiplatform. Why did you even mention this one? Resident Evil has been multiplat from the start as well Soul Calibur is also a game which has always been MP. I think what you meant to say was Tekken and.... Tekken 5(Exclusive) 3.66million> Tekken 6(Multiplat)=2.31
Which Proves my point. So it is you who are wrong. |
Blue: San Andreas isn't an exclusive. The GTA series was never an exclusive.
Red: Soul Blade/Edge is a PS exclusive and SoulCalibur was a DC exclusive. So the series started as an exclusive game.
SoulCalibur II was the first multiplatform game in the series. It is also the best selling game in the series. Sold 3.31m (the Xbox version doesn't have the NA/others sales). SoulCalibur III is a PS2 exclusive. Sold only 0.96m. Namco knew that they made a HUGE mistake making III only an exclusive. Namco made the series a multiplatform game with IV. Sold 2.49m.