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forevercloud3000 said:
noname2200 said:
forevercloud3000 said:
Making a game multiplat does not make you more money. Name one video game franchise thatwas exclusive but went MP that didn't underperform or only hit mid ground as a MP? 

Tales Of series went multiplatform with Symphonia, which is its biggest game.  Vesperia's sales also did better once it went multi-platform.

Grand Theft Auto was exclusive to the PS2, went multiplatform with the Xbox, and the series did not underperform

Dito for Metal Gear Solid.

And Street Fighter.

Resident Evil saw a massive rebound when it went multiplatform.

Same for Soul Calibur.

I'm guessing you think Final Fantasy XIII did poorly: I shan't quibble.

There's probably a crapton more that I'm missing, but I'm just going off the cuff here.  Point is, you're wrong.

Tales of Symphonia(Exclusive): did 1.10million > Tales of Vesparia(Multiplat) only did  0.85mill. Mind you, Symphonia was on the Gamecube, the system with the smallest userbase at the time.

Grand Theft Auto San An.(Exclusive)=18.31million copies> Grand Theft Auto IV=14.3million. Do you still not see the pattern?

Metal Gear Solid 4(Exclusive)=4.74million> Metal Gear Solid 3=4.07. Whats that? MGS4 did better then the last entry that had more than twice the userbase u say?!!! NO WAY!!?!?!

Street Fighter has always been multiplatform. Why did you even mention this one?

Resident Evil has been multiplat from the start as well

Soul Calibur is also a game which has always been MP. I think what you meant to say was Tekken and....

Tekken 5(Exclusive) 3.66million> Tekken 6(Multiplat)=2.31

 

Which Proves my point. So it is you who are wrong.

Uh, I'm not sure how you can consider Symphonia an exclusive and not Vesperia?  They had practically identical releases (ww release on GC/360, year later JP only port to PS2/PS3)?

San Andreas wasn't exclusive either, though it had a timed exclusive (before it hit PC/Xbox).  Then again, if timed exclusive is the standard, then it also applies to Street Fighter II (SNES te, MD/PCE ports a year later), Resident Evil (PS1 te, Saturn/PC ports a year later) and especially SoulCalibur (DC te, XBLA port...uh... 10 years later).