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TaichungSteve said:
Xoj said:
TaichungSteve said:
I really don't understand why people think Move will get all of this stellar third-party 'hardcore' support.

Many studios are making very little money as it is. Most of this generation it has been necessary to make multiplatform releases on the 360 and PS3 to justify the cost of development of many AAA games. Move/Natal will make these titles more expensive and difficult to do.
Move is a subcategory of the Playstation brand. It does not make sense to invest a large sum of money on a game until the potential userbase is there. A 30 million dollar game will not break even if it can only be sold to potentially 2-4 million people maximum. No game will ever achieve 100% penetration, so if the userbase is 4 million, you could reasonably expect a max sales threshold of 2-2.2 million, if everything goes perfectly.
You will see games that feature Move support, but that is far from ideal. One of the biggest knocks on the Wii is that 'waggle' replaces button presses and add nothing to the experience. -This is precisely that.
How long has it taken developers to release decent to good motion controlled games - aside from Nintendo themselves? There is a learning curve to creating a quality motion controlled experience, you don't get to just skip that curve simply because the console is in its fourth year.
'These third-parties have been releasing games on the Wii, they did their learning there.' -Bull. No third party has assigned their 'A' teams to make motion-controlled games. Ubisoft will not be giving the "Imagine:Babiez" team the reins to AC3, for example. They might be there to 'consult', but there is no replacement for experience, and most of it will be on the job.

So, good AAA games will come - after there is a significant userbase that makes it economically viable, and after they have gone through the bumps that come with learning the ropes. So, in about 3 years, likely after the next Nintendo and Microsoft systems have been released. Awesome.

move won't get stellar hardcore support, at much a few decent selling titles. and some added support but certainly it will get alot more shovelwware than it used to do that hels

but ps3 as a whole got a hardcore demographic and third party will certain keep support it like they are now.

 

natal and move arent about changing nothing but to cash in. same as nintendo went for a cheap wii

So what you are saying is that the only thing that Move will change is that the PS3 will have more cheap shovelware cash-ins? With very little built from the ground up-type support?

Then what is there to motivate the Wii owner to, 'trade-up'? HD? The existing library of games that, if they were interested in, they would have already purchased a PS3?

What is there to motivate a PS3 owner to spend the money on the Move? PSsports? $100 for a supported - but not required - peripheral?

What is there to motivate a new owner to purchase one? At $299 plus $99 for Move, even a bundle would likely come in at, at the cheapest, $349. If they haven't purchased a console yet, what motivates them to spend almost twice the money than they would on a Wii. Playstation tried that in 2006, it didn't work then, it won't work now.

What is the point of Move? Sony must have something that they deem to be a trump card, something hidden up their sleeves. Right now, I don't see it.

they got the harcore demographic locked, sony will probably try to lure casuals with blu ray, 3d and game like wii fit/ just dance, again it will get more shovelware, and if shovelware like just dances sells alot, won't be long til sony find theirs shovelware.

about the price, u do know things eventually become cheaper right?