lestatdark said:
The problem is that we will never know if the 360 was indeed the main cause behind the cuts on FFXIII, mainly because every single FF game prior to FFXIII has had cut content as well, even when they were on a single platform, and in some cases, the same scenario happened as well, with half of the content of FFVI and FFXII being cut from the final version of the games. |
@leastatdark , if you look back at my statement ,you will notice i wasn't criticising the 360 version or multiplat titles but squarenix by going down the same road with Versus as FF13 opens themselves up to the same questions as before, questionS that still haven't been answered in the minds of many ,and this is of there own doing they could have stopped hedging there bets and made a definitive statement early one way or the other, by simply saying at the time of F13 going multi versus may be multi depending on FF13 being a success on 360,, As your
statement about cuts to FF13 no where did i mention specific cuts made to FF13 just that SE's action lead to questions arising and that it could go both ways depending on what console and its strengths you looked at, its not about having a game be exclusive against it being multi after all SE is one of the worlds biggest 3rd partys, its about creating an expectation then changing horses midstream and making the same mistakes twice , even if most of whats been said on the actual impact to the game is wrong and In ff13's case i feel the only real impact was holding back the PS3 version so they could release together not a big thing, but perception is perception even if its misguided and it hurts the brand so in conclusion it more about SE making the same mistakes with Versus by giving some expectation only to change it.
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