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We'll see. The series has become stale. Look at Mario, hasn't changed much since 64, but to me it still feels fresh. I think the approach they took in Galaxy kept it fresh. Zelda ... same game, same controls, for over ten years. And I found TP to be rather easy. And I'm no kick ass hardcore gamer.

So if changes are to be made, I'll have to wait and see what I think about it. And I'm not even sure what I want to see changed. You can't really change it from the ground up, I don't think. Then it's not Zelda anymore. Then again, I'm growing tired of the same formula. "Get weapon in dungeon. Use weapon in particular dungeon to advance, and defeat boss." and the boss battle. Bleh. "Figure out movements. Exploit weakness. Repeat two more times."

Time for a change, for sure. "Easier" may not be what I was looking for.