By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
pizzahut451 said:
RolStoppable said:
DaHuuuuuudge said:
It seems that Nintendo fans define "huge" as sales, rather than review scores.
It seems that Sony fans define "huge" as review scores, rather than sales.
Which one effects the average gamer more?

Sales, because the more a game sells, the more likely it is that the average gamer gets exposed to the game and learns about its existence.

reviews have something to do with games's quality, sales dont

What a narrow minded point of view.

Of course sales can be a testimony to a game's quality. If a game keeps on selling for months or years, then that is proof that the game is doing something right. Otherwise bad word of mouth would have killed its sales by that point. Strong legs are a better indicator for quality than review scores.

You seem to put a game's sales over its quality in your judgement process; that's your opinion and I respect that. However, I buy games to play them and have fun with them. The way I see it, reviews tell me a lot more about whether I'm going to enjoy a game or not compared to sales. For example, I bought MKWii, played it for ~5 hours, then never touched it again; that was one of the games I bought solely because craploads of others were buying it. On the other hand, I probably played NHL 09 for more than 100 hours. By the same token, could you conclude that Mario and Sonic Olympics is a better game than No More Heroes, based solely on the fact that the former sold a lot more?