| MrMarc said: If I remember right though vagabond, alot of these Crysis physics vids that have been popping up have not been recorded in realtime, simply frame by frame. High end rigs still won't be able to pull this off smoothly without breaking down on ya :P But yeah, the vids are great |
Yeah, he's quite right, if you go to the youtube page, it says right on it that it was a frame by frame render(and even doing that sometimes kills the high end computers). Watching stuff fall down is great, but there still are parts of this video(as well as some of the other videos) which show a strange flaw(which is in most games that use physics): being able to pull something out of a giant stack like this(while yes I'm just whining about realism), the games don't take in to account the enormous amount of weight that would be pushing down on the object grabbed out of the stack, it would be held so tightly it would be impossible to grab it(and of course they would probably crush the lower barrels or boxes anyways, but oh well. I do still enjoy such videos, and await the day when such things are possible in real time, on semi-affordable computers.







