Squilliam said:
Games are an entertainment product first and foremost so quality in this context is the ability to entertain. You can take absolute sales out of the equation by using relative sales and attach rates. Nintendo games are huge in both absolute and relative terms. What PS3 game comes closest to Mario Karts attach rate? Call Of Duty Modern Warfare 2 which is closing in on a 25% attach rate. Quality as an entertainment product is its ability to entertain. How an entertainment product does this is less relevant. Hypothetically speaking a game which can entertain everyone has to be of higher absolute quality than a game which fails to entertain all but a few people. You can speak of quality in a specific sense if you want, and define quality however you want in everything but an absolute definition of the concept of quality. How big a game is is an absolute definition and not a subjective definition. Therefore you can't use your own personal subjective cues and biases to determine how big a game is. |
Ok i know you are talking in terms of individual sales of games but IF sony was lacking in terms of games sales it would show up in its attach ratio.
Then why is its attach ratio above the wii's?
1,716,008 (-10%) | 479,150,539 | 6.76 | |
1,419,730 (-27%) | 552,182,098 | 4.27 | |
1,363,790 (-28%) | 239,692,970 | 6.90 | |
1,145,652 (-26%) | 349,182,784 | 8.78 |
Obviously Sony hasnt had the crazy sellers but a lot of great sellers that people are buying. Since it is not lacking its sales are fine.
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