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Tanstalas said:
tuscaniman said:
Dallinor said:
In terms of support and listening to their fans, Bungie are probably leagues ahead of IW. Plenty of people complain about a vast amount of problems in MW2 yet they go unfixed.

Still as far as the final shipped (unpatched) product though, I think MW2 is a superior FPS experience to Halo 3. MW has brought about some nice changes and innovation to the FPS genre. Games like MAG and Resistance 2 have both used a similiar experience counter to MW, and honestly, I can't picture myself playing a FPS down the line that doesn't have customizable killstreaks to reward the player.

It's a real pity IW fell apart, MW3 could have been even bigger and better.

Killstreaks promote camping which in turn promotes a rush to rack up killstreak rewards and sit back and rack up kills for not doing anything. I do enjoy my occassional COD and killstreaks but it doesn't necessarily make it a better game. I actually think it makes it a cheaper game and a game more suited for the casual crowd. If you're a casual FPS player then thats cool I understand why you like it better. I would say Bungie has introduced much more innovation then COD...at least to the console crowd. Forge, Theater mode and other nuances devs have taken from past halo games.

Next to impossible to camp in MW2 unless you are playing hardcore, or you don't watch the killcam to see where the person is camping from.
So if you don't want a camper, go play non-hardcore.

Also it is a lot harder to balance a game with as many weapons and different perks as MW2 has, plus you get to use 3 perks vs the 1 armor ability that Reach has.

I like both games, as far as Dev's go, yes I agree Bungie is the better group

Next to impossible to camp in MW2? Really? Have you ever actually played the game? That is all people do. You do know that camping doesn't mean sitting in the exact same corner the whole game right? You can actually move from corner to corner still saying in the same general area.