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developers still don't use all the tools the 360 has so there is tons of room for improvements... parallel processing programming is still in it's infancy and is no one has really pushed the 360 because there has been very little reason to... Remedy said that they were able to optimize there engine before Alan Wake was even finished (but to late to implement it) something like 30 percent reduction in overhead(that seems a bit to simplistic but I think it gets the point across)