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I know most of you don't need clarification why this is the case but let me put the final nail in the coffin why this is the case and why Bungie is one of the greatest studios ever.

I decided to play a little Reach and I get a little pop up screen and to my amazement it had some interesting tidbits about the Beta. Here is as follows what I read and I'm sure all of you read if you recently played the Beta.

A new Grab Bag gametype goes live alongside some sweet tweaks and fancy new upgrades.

-Grab Bag's "SvE Slayer" pits Spartans vs. Elites

-Spartan DMR Loadout removed from Invasion Phase 1 (stops the DMR camping when Elites are invading the base and many people complained about this)

-CTF Flag return proximity increased

-Headhunter skull pickup radius increased ( I know there were many times I thought I ran over a skull to notice I didn't have one, thanks Bungie for addressing this)

-Same team Stockpile flag removal and rescoring resolved (players that collected and dropped flags in their base had teamates who camped the base only to pick up the flag, drop it outside the collection point, and put it back in to have the point given to them instead of the original flag collector. Also many complaints about this problem)

So lets see...It took Bungie approximately a little over a week to address issues with a Beta...a freaking Beta....and implement the solutions back into the beta. They could have waited till the game came out for the fixes but they resolved them. Bungie listens to their fans.

Infinity Ward pretty much crapped on their fans with the Tac insert  boosting problem never being fixed, glitches galore taking many weeks to be patched, and just overall crap taking forever to be addressed.

Sony fans you are in for a treat when Bungie finally releases something for your console and you get to experience what Xbox owners have experienced with Halo. Granted you won't be playing Halo but at least you can count on a rock solid game.