dtewi said:
Are you saying FF6 was challenging? |
Nope. Challenge is actually my only gripe with 6. There are a few tough areas to me, like the Floating Continent. In fact, it is this gripe that has me prefering FF5 to 6- I can't find a big gripe in 5. If 6 were as hard as 4 or 5, it would probably go down as one of my best games ever. And following 4 and 5, I saw it as a hiccup for difficulty.
Then we had 7. 7 was even easier than 6, which told me that no, it wasn't a hiccup. And the rest of my "problem" previously stated happened. 6 had good enough pieces to keep my interest despite the lack of challenge. But 7 did not. Parts of 7, frankly, bored me. Sure, it was a lot prettier than 6, in its day. (6 has aged much better than 7, though.) I could make a list on how much I didn't like other parts of 7, but that's not really relevant to this thread, as it's meant to look at a more evolutionary decay problem.
-dunno001
-On a quest for the truly perfect game; I don't think it exists...