By using this site, you agree to our Privacy Policy and our Terms of Use. Close

No point. Multi-GPU scaling is poor compared to just using a GPU of twice the size/power/cost, and consoles don't use high-end graphics that would require a dual GPU option.

Dual GPUs are only used because the design costs for a single GPU of the same performance are too high, or that the die is too big to manufacture. Neither will ever apply to consoles because they don't use high-end GPUs.