MARCUSDJACKSON said:
joeorc said:
Munkeh111 said: The slight problem might be that if each level has slightly different physics, then you are going to have to relearn jumping distances every time you play the game... |
yea, but also since you can chain together level's than it kind of make's for some unique play design's that can be made I think , that is one of the great thing's about Little Big Planet, and now with these added function's it's going to , I think create some great effect's for gamer's to tryout and Play. Pretty fantastic Idea in my opinion.
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and then it becomes about stratagy for every different level you put together: the more you haft to think about your next move.
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not only that but with the change in view like these great example's:

and this one looks to be quite a blast

and of course this one..lol

In my Opinion Little Big Planet 2 is going to be one of those game's that may infact define a Game's Genre.
in this case the
Genre of Play, Create, Share
on the Playstation 3. while other Game's will be in that Genre on the Playstation 3 this is looking to be the one In my Opinion that Will define it.

I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.