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Gnizmo said:
Jereel Hunter said:

Agreed. I think a better solution would be to make chitinous armor upgrade also make the unit immune to being disabled. Then maybe have the 250m cannons only slow it's attack speed or something, when it's upgraded.

Well it would still be more than enough damage to finish the job in one shot. You might get a couple swings, but even an attack speed slow would cripple the Ultralisk with the amount of damage coming in. Of course I highly doubt most Thors will have 250mm Cannon when playing against Zerg.

Well, the ultralisk is literally the only unit in the game 250mm cannons are really worth it against. to heavily mitigate their value seems reasonable. The ultras just got a damage increase, with another buff to come, I think that combined with partial resistance to the cannons would balance them.