AkibaFan said:
perpride said:
leo-j said: XIII is too linear.. and by linear I don't mean UNCHARTED linear, Uncharted feels like an open world game compared to XIII.. honestly it is BY FAR the most linear game I have ever played.. It feels as if the game is on rails. Why?! Why is it so linear? Wtf is wrong with square enix making it so linear? How the hell did it take then 5 years to make this game |
FFXIII feels on-rails compared to Uncharted? LMFAO. Any person on this planet who has beaten FFXIII will laugh their ass off when they read that comment. It has one of the biggest explorable worlds I have ever seen in Final Fantasy. You can go wherever you want and take on whatever mission you like. There are huge areas of the game that a player would not even see if they didn't explore. And you think that's too linear? Uncharted literally gives you one way to go the entire game. You either go forward or you ain't going nowhere.
Right now my clock in FFXIII is at 80 hours. The game completely opens up at chapter 9, which you can reach in about 13-15 hours. In other words, something like 70% of the time I've spent playing the game has been open-world exploration, and doing whatever I want.
If FFXIII is BY FAR the most linear game you have ever played, then you must have missed Uncharted, Heavy Rain and Metal Gear Solid 4. Nevermind actual on rail shooters.
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he jst beat the chptr 9 boss, I spoke to him by wall pst, so he dusnt knw about any of tht. Bt in the chptrs he is in, he's right its as linear as uncharted, bt linearity isnt bad imo
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Fair enough. but to say a game feels like it's on rails compared to uncharted, when you have not even played long enough to reach the open world, is just wrong. I got a platinum trophy in both Uncharted games and I have spent more time in FFXIII then I did in those two games combined.