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Well this looks like they want to turn LBP into a user generation tool more than a game in itself. Hopefully the user generated content can be of sufficient quality not make the created games not just gimmicks.


oh and it's really getting on my nerves the whole dual standard "our old games that can't be found anywhere should not be pirated, it's illegal" //// "here we give you the tools to rip off our competitor's masterpieces of the past, please have fun and share"



-> ""- Example was given about the 8/16-bit remakes/tributes having to use the signature gameplay mechanics of LBP. That is no longer true in LBP2. A creator can place a direct control seat on their own platforming protagonist and complete it with a customized control scheme.

- Example of the previous was Yoshi’s Island. If a player creates the perfect recreation of the SNES-era jump they can share it with anyone in the community.""



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