FantasySky said:
LOOOOOOL!!!!! the ps3 could easily handle 10 ps2 games at once (and im not over exagerating). the ps2 feature was not build very well into the ps3 thats why they had probems. then they took it out to reduce the cost of it. and the ps2 was stornger than the gamecube by quite alot actualy :P |
....I mainly do ps3 and pc man.....
Take the goggles off because everything you just said was wrong.....
1. Emulation depends on system architechture and CPU. The ps2 runs off of a chip called the emotion engine which ran competly differently then from the cell. There were also two forms of emulation. Direct softmod or an emotionchip installed. With the softmod all power runs off of the cpu. This takes a lot more power a cpu then it normally would if achitecture was alright. Seeing how no one really knows what the cell can do just yet, I don't know how many ps2 games it could run at once, but knowing how most emulation runs...probably just 1. If you're running the emotion chip emulation then that runs off of gpu instead. Ps3's gpu is only twice as strong....you can run about 2 ps2 games at once.
2. Yes....Yes you are.
3. The feature was built just fine considering how hard it is for different archtectures to emulated. Also it looked perfect if you used a standard definition tv and even had updates that helped the soft mods get pretty much every ps2 game compatible....we would have liked upscalling for higher def tv's though.
4. For the emotion chip cells....yes this is understandable, but for there soft mods....there was no added costs. So you're only half right
5. What in the bloody hell are you smoking!

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