NoCtiS_NoX said:
Yup! at the expense of making the game exclusive. Someone correct me if I am wrong. |
Game doesn't have to be exclusive. In fact, the PhyreEngine is easily ported to other multicore devices (ala modern PCs). It's rarely been used for multiplatform games, however. I only know of one case, and I can't recall the name of the game.
Sony ceratinly won't help you port it, however, so it's up to you if you want it done. Most developers will simply opt for a fully multiplatform middleware solution that provides equal support for all platforms, ala UE3.0.







