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vlad321 said:
dorbin2009 said:

So here's my beef with this reasoning.

 

It's retarded.

 

Because if we go on the logic of this article, then it's seemingly okay for me to go into a store and take 500.00 worth of clothing on the basis of "well I'd never buy this even if I was going shopping for clothes". You can't take something, anything, because you feel like its below your money. With the production values of games going higher and higher, every game pirated is in some way a loss to the company. Why? Because in some way you WANTED the game enough to click the link for it to download to your hard drive. The game still had a currency to you; hard drive space. There's a concept in marketing that explains every object in this world has a value to someone. The value doesn't necessarily have to be money. Maybe its time, or energy, or in this case, space on a hard drive that isn't infinite.

Therein lies the problem. While you've estimated that Game A was worth the 9 gigs on your hard drive, the creator of the game has estimated that the game is worth 29.99. But we live in a world where the laws favor his currency, and not yours.

So while this article was kind of cute and obviously meant to tailor to a specific audience, it has a lot of holes in its logic.

You are logic is even more retarded the moment you equated digital goods to physical goods.


so, whats the value of your "physical goods"?... only a small percentage of the price are for the actual material of let's say a jeans. you basically pay transport, the retailer and the brandname.oh and 1% for the chinese workers.

when buying a game you at least pay the actual "workers" like 50% of your price.