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Kushalafang said:

Okay.......so how does that stop them from doing 4xAA on PS3?

PS3 doesn't do IQ that high.

Look at this proportionate segment of game

There's more 4xAA 360 games then there are 2xAA PS3 games....and the 4xAA PS3 list is so small it's embaressing enough not to warrent a mention.

tingyu said:

Everybody knows that multi-plat games that is Xbox lead or build on Unreal Engine 3 will have no AA on PS3, so what?

Except this is a port of an arcade game. The Arcade board being Lindberg...which uses an Nvidia graphics card...just like the PS3. So really this should have been better on PS3, but it's Virtua Fighter 5 all over again.

tingyu said:

 Its a fact that Xbox has a bigger market and developers like to develop on it first. A little jaggie wont hurt as long they are the same game with same quality.

Yawn. That excuse is redundant. The PS2 more than tripled the Gamecube and Xbox userbase combined, yet developers had no issues making vastly superior versions of games sourced on PS2 for those consoles on a fraction of the budget.