Why? They had good arguments. No, there..." /> Why? They had good arguments. No, there..." /> Why? They had good arguments. No, there..." /> Why? They had good arguments. No, there..." />
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@ NightAntilli


"However I did criticize Microsoft for claiming the XBox 360 was more powerful than the PS3"

> Why? They had good arguments.

No, there were not. If you reread their claims and have a little tech background, you will easily notice they only claimed crap.

> Also, Sony said the Cell is three times more powerful than the X360 CPU

Which is actually roughly correct with regard to raw performance. Eight 3.2 Ghz processors vs three 3.2 Ghz processors. Also those 360 cores share L2 cache bandwidth, have slower mainram to work with and share bandwidth with the GPU.

"claiming anti-aliasing would be free for XBox 360 HD games"

> Technically, it is "free", because it does not limit the bandwidth to the memory of your whole
> system nor the GPU itself

In Sub-HD, anti-aliasing can be cheap. In HD it's costly performance wise (hence all those tricks and 360 games lacking anti-aliasing in HD).

"claiming XBox 360 failures were well within industry standards"

> Well, they were wrong, and they offered a 3 year warranty for that. So what?

They were not wrong, they were lying. Plain and simple, most people following knew this. Pending lawsuits finally pushed Microsoft to admit this to their shareholders.


"claiming HD DVD or Blu-Ray would be optional on the XBox 360 but that HD DVD is "the high definition format of choice"

> Do you expect Sony to say Wii motion is better than Move? Your bias is showing...

Then Sony would be lying...

"claiming 6.8 GB per disc is more than enough for HD gaming"

> It is. As a few examples on the X360, Assassin's Creed II is 5.2GB, Grand Theft Auto IV is
> 6.4GB (and actually runs at HD res unlike the PS3 version), Oblivion is 5.9GB, FarCry 2 is
> 3.6GB. Those are a few of the largest games this gen, and they don't even reach the 6.8GB
> limit.

You mean to say some of the lenghtiest games. You could make a Pacman clone which would last 1 year to complete.

Assassin's Creed 1 was 6.7 GB.
The Elder Scrolls IV: Oblivion is 6.7 GB.

When you install a 360 game to the harddrive there are some reductions which are being attributed to the elimination security-related “filler bytes” and duplicated game data from the installation process. This was enhanced by Microsoft with a firmware update.

Rockstar admitted they reduced the amount of content originally planned in GTA IV to fit 360 discs.

"I would have bought a PS3 at launch even if over 1000 Euros, it would still be by far the cheapest Cell based solution out there."

> You certainly don't represent the average consumer out there... Most people don't know
> about a cell based solution and probably couldn't care less about it.

I don't think Sony ever claimed most people would buy a PS3 at launch (that would have been extremely costly for them, actually not feasible at all due to production issues).

Hope this helps.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales