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.jayderyu said:
You could have millions of studies proving such things, but it doesn't matter. When it comes down to companies like to believe the opposite. They like to be able to blame pirates for music or games that are not appealing. It's easier to claim that "But it's the pirates" than admit that they screwed up in marketing or it just sucked. Then they can sue a few people millions of dollars of money they wouldn't have made.

PC Unauthorized BitTorrent Downloads 2009:
1. Call of Duty: Modern Warfare 2 (4,100,000, Nov. 2009)
2. The Sims 3 (3,200,000, June 2009)
3. Prototype (2,350,000, June 2009)
4. Need For Speed Shift (2,100,000, Sept. 2009)
5. Street Fighter IV (1,850,000, July 2009)

Xbox 360 Unauthorized BitTorrent Downloads 2009:
1. Call of Duty: Modern Warfare 2 (970,000, Nov. 2009)
2. Street Fighter IV(840,000, July 2009)
3. Prototype (810,000, Feb. 2009)
4. Dirt 2 (790,000, Sept. 2009)
5. UFC 2009 Undisputed (720,000, Mar. 2009)

Wii Unauthorized BitTorrent Downloads 2009:
1. New Super Mario Bros (1,150,000, Nov. 2009)
2. Punch-Out!! (950,000, May. 2009)
3. Wii Sports Resort (920,000, July 2009)
4. The House of the Dead: Overkill (860,000, Feb. 2009)
5. Mario Power Tennis (830,000, Mar. 2009)

 

All of those are "unapeling" to you. Multipy those numbers by the MSRP of those games and see how much money the gaming industry lost last year alone (not all games btw) then tell me thats its all their fault for not marketing them properly....

Edit: Link to the numbers.

http://www.mcvuk.com/news/36988/MW2-most-pirated-game-of-09