Wass said:
|
That gives you an idea about the skills of MediaMolecule level designers.....no jokes apart, I like very much to be able to create my own level/tracks but I have to try it first, to see how driving is like....I was very hyped for LBP so I bought it day1, but then I was disapponted about how the game actually plays, the movements of the sackboy were pretty slow and inaccurate, in the end this is the most important thing.







