aragod said:
I'm not so sure about that, the second part specificaly. It's important to take in account that Alan Wake had a custom built X360 engine like one of the few games out there and certainly the newest. If Gears 2 still looks better than AW with UE 2.5 which is old and multiplatform, than it seems to me like someone didn't outdone themselves. I still think we'll see more impressive games on the Xbox, than the current library (well it's about time, 2 years and counting) and personally AW seems like an unfinished business. |
Gears of War 2 does not do 'proper' anti-aliasing (and like Alan Wake does not do 'proper' HDR neither), however Alan Wake features good anti-aliasing, this is the primary reason why they are rendering in sub-HD. Probably they could have gone for 720p with less anti-aliasing but one has to consider the quality of used assets, if this quality is not high enough from an end product perspective it can make more sense to render in Sub-HD and try to smoothen things afterwards.
Gears of War 2 may look more detailed, Alan Wake is however a very different game. I can imagine Gears re-using assets a lot more than Alan Wake. If you need more varierty in your assets and lack enough disc capacity to do this you have to resort to lower quality assets to fit the disc.
I hope this provides some insight on why people may be comparing apples to oranges if they want to compare Gears of War 2 to Alan Wake with regard to graphics.